After his Bachelor's degree in 3D Animation & Visual Effects from the New Mexico State University in 2010,
he attended the Filmakademie Baden-Württemberg until graduating with his Diploma in Interactive Media/Game Art in 2019.
During this time, he was actively contributing character art to games like Dota 2 and Chivalry: Medieval Warfare via the Steam Workshop.
After his graduation, he started working as a freelance 3D Artist, based in Ludwigsburg, with a focus on real-time technologies, filmmaking, and storytelling.
Aside from offering 3D art in all shapes and sizes for digital projects, from traditional offline rendering to real-time pipelines, he also works as a developer and director for short films/cinematics and games.